Lincolnshire Partnership NHS Foundation Trust
The trust provides specialist health and social care services for people with a learning disability, autism or both, and/or mental health issues. The Manthorpe Centre at the trust cares for older adults suffering from dementia and has purchased two innovatively-designed robotic animals, to aid patient care on the ward.
The use of robotic animals helps patients to:
- regain sense of identity
- provide reassurance and familiarity
- communicate and express themselves
Colchester Hospital University NHS Foundation Trust
The trust ran a trial for patients suffering with cognitive impairment using a distraction therapy unit with the aim of removing isolation in patients and improving the levels of engagement and orientation, with simple tasks on the interactive unit.
The trust saw that this had an immediate impact, as patients showed interest in the variety of activities that the technology was able to provide in a very compact station. The trust uses this practice as a way of encouraging those who showed little interest in becoming involved and also to help those who have mobility issues following procedures.
Find out more about the trial and the improvements noticed in patients.
West Suffolk NHS Foundation Trust
Patients with dementia receiving inpatient care at this trust are now being supported by a state-of-the-art digital reminiscence therapy system, which staff have nicknamed Dave. Dave helps patients with dementia and elderly inpatients to have a more comfortable stay by providing access to archives of historic photos, music, games and even allows patients to take their own photos.
Find out more about how this system is supporting patients with dementia.
Hertfordshire Community NHS Trust
Hertfordshire Community NHS Trust ran the first clinical research trial for children with Autism using Kaspar, a child-sized, socially interactive robot to improve long-term outcomes and develop social skills of autistic children. Kaspar was invented by the University of Hertfordshire and uses realistic, but simplified human-like features to help them learn how to socialise, interact and communicate.